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Citygame - 100 Coins
Outdoor

Citygame - 100 Coins

  • 60–120 min
  • 10–1000 people
  • Outdoor

Explore. Strategise. Connect.

Discover a city in a unique way with 100 Coins,
a tactical GPS game that challenges teams to navigate smartly, make choices, and collaborate.
In teams of 5–6 people, participants explore the city with a tablet,
searching for locations where points can be earned.
Each spot gives coins… but not always in the way you expect.

Think Smart, Play Together

At every location, a question or challenge awaits.
Correct answers earn coins, but some choices can also lower your score.
The goal? Collect exactly 100 coins.
This requires not only strategy but also teamwork.
While teams compete against each other, there’s only one winner
when everyone solves the final challenge correctly.
Will you share information… or play the game solo?

Tailor-Made City Experience

100 Coins is fully customizable: from questions to locations, including start and finish points.
Perfect for discovering a city while integrating company information or team themes.
This city game is ideal for companies wanting to combine urban exploration
with a creative teambuilding activity, for example with international colleagues
or for anyone looking to rediscover their own city with a fresh perspective.

No stress, just flexibility

From idea to WOW, without the worry

Cancel up to 48 hours before your event
Can your team building no longer go ahead? Let us know no later than 48 hours before the start. We will convert the value of your booking into Moodmaker credit, valid for two years.

Adjust the number of participants up to 7 days before your event
Is your final group size not confirmed yet? You can adjust the number of participants up to seven days before the event.

No stress, just flexibility
Explore, strategise, connect — can your team hit exactly 100 coins? In 100 Coins, teams navigate the city, make smart choices, and collect points along the way. But every decision counts, and not every coin plays in your favour.

Ready to make this activity a Moodmaker experience?